Gears of war xbox 360

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By Jonathan Miller
Left or right? at a crossroads on ns war-torn planet of Sera, you have a decision zu make. Both courses are equally dangerous, with ns Locust horde equipped with explosiv arrows und revving chainsaws, ready to tear you zu pieces, either way. No, this conflict is between you and your co-op kollege as you argue over who will pick trost that following COG tag, secret pickups the act together currency for heralded Achievements.

It's here that sie truly realize what a masterpiece Epic has actually created bei Gears des War. Yes, it's die most gorgeous looking game on ns Xbox 360, period. Yes, the sound deslucidrhythms.com is worthy von awards. Yes, ns game ist fun as hell. However playing v a friend, as you bark flanking orders right into your headset end Live, or across die room during a system-link game, or appropriate next zu you an a split-screen campalucidrhythms.com, freundin realize that Epic has created ns 360 game we all hoped for, and that Gears of war more than lives up to die impossible hype.

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and then you snap rückseitig to reality, remember that you haven't picked trost that COG arbeit yet, offer some kind parting words to your co-op partner, and choose kommen sie go left, due to the fact that you're marcus Fenix, und Marcus Fenix goes where ever the beleuchten he desires to.

Badasses+on+parade.

Du schaust: Gears of war xbox 360

Emergence Day Gears of zu sein takes place over the kurse of 36 hours on ns planet Sera, what was once a civilized human planet of cheerful sidewalk cafes und flower-filled parks. No more. The population did notfall know the underneath every slucidrhythms.comificant city, the Locust Horde was digging. Secret monsters, des superhuman size und strength, through filthy complexions that can rival die ugliest des teens, the Locust space fearsome creatures. And on a clear Sera afternoon, the Locust emerged. die loss of life was catastrophic, or deswegen it appeared in the opened sequence. The soldiers of the Coalition des Ordered Governments, or COG, dealt with valiantly, but failed. As the battle slipped away, COG soldier marcus Fenix defied orders zu try and rescue his father. He was caught and imprisoned. Fourteen year passed, und the Locust oase closed in. Together alien creatures take end Marcus's prison, an old freund opens the cell door, gives marcus a gun, und asks ihm rejoin die fight. Yes, Gears of war is a little bit light ~ above story. Freundin are a soldier. There are bad guys. You must kill them. If fact, ns only ar you'll find die story tidbits above are bei the instruction manual -- epic assumes sie already know all this. Without offering too much away, epic does touch summary on Marcus's father and Marcus's "sham" of a court martial, however this shallow story ist a simple vehicle zu drive the action. It's die manner bei which epos introduces us zu Sera the is deswegen fascinating. epos chooses to nur instead of tell, using superbly command cinematic sequences and bits of informative dialogue between Marcus and his fellow COGs: old mate Dom, cocky Baird, und former Crashball stern Cole. The effect zu sein a sweet arrival to the world von Sera and to Marcus, nur enough zu pique our interest, but not enough zu give us a resolution. (Resolutions room reserved for sequels, uneven you're gloriole 2.) No, we never learn what happened kommen sie Marcus's father, even though one aufgabe brings us rückseitig to the old Fenix estate. Chapter one an the Gears of zu sein saga zu sein all around one simple goal: to get to in underground mine und deploy die Resonator, a COG device that wollen map the Locust tunnels. Along ns way, you will fight through "survival-horror" missions, deslucidrhythms.com simply to scare ns crap out des you. And eventually, you'll fight in large, open battlefields, acquisition on big numbers des Locust weist one time before taking on the evil Locust general. Gears is light on story, however presents a an extremely immersive and compelling setting that sucks freundin right into die planet Sera. Any type of insight into the story of the zu sein or into our protagonist's previous will oase to wait zum the inevitable-but-as-of-yet-unannounced Gears of zu sein 2. but enough about die story. Let's talk chainsaw. Vroom Vroom the COG Lancer attack Rifle goes under as one von the good weapons in gaming history, right alongside Link's understand Sword und Master Chief's sighted-pistol. At erste glance, there's nothing specifically special about ns fully-automatic weapon -- ns bullets don't do viel damage und it isn't an especially accurate at lang range. However as freundin sneak around a corner und see in unsuspecting adversary with his rückseitig to you, you quickly run up, hold down B and rev ns chainsaw bayonet, stück up your opponent in a bloody mess much faster than you can say "Thanksgiving Turkey." the "vroom-vroom" sound von a purring chainsaw zu sein both a glorious thing and frightening thing. Unlike an Halo, wherein you can circle strafe und jump eight feet in the air before planting bei energy sword into an enemy's face, you have to work zum this chainsaw kill. Die core gameplay mechanic des Gears ist the cover system. To get right into cover, you simply run up zu a wall, a ledge, a wrecked auto -- every little thing -- und hit A. You will be suck right into cover, safe from adversary fire, for the moment. Indigenous there, you can eine remote fire, you kann pull down ns L-trigger kommen sie pop out of cover and then fire, or you kann perform a variety von evasive maneuvers prefer SWAT turns and rolls.

Among+the+greatest+kills+in+gaming+history.

back the system works really well, there is somewhat of a finding out curve, enough that part people wollen find the frustrating. After playing v the zuerst of 5 single-player acts, sie should schutz the system down. Keep bei mind that ns use of hülle is what Gears zu sein based on, and running out in the open ala "insert arcade shooter here" zu sein a one means ticket to the blood-red game-over screen. Die trick ist not to run, but kommen sie move from cover to cover, progressing with your partner and squad, progressively pushing the enemy back, until sie train the crosshairs of a sniper rifle on in ugly Locust mug and shoot it zu a bloody pulp. It's in der nähe des tactics. At zuerst glance, Gears looks like an arcade shooter -- ns action is, well, fast, and there room a gewächs of enemies and friendlies moving around die battlefield weist once. But at ns same time, ns solid AI zu sein performing flanking maneuvers, advancing and retreating, and executing the very basics des armed combat. As sie are ducking behind a tree, waiting for in enemy zu reload, it's not hard zu imagine that ns idea zum Gears and its startseite system was born in the heat von a paintball game. Together such, Gears is a distinct blend of bei arcade shooter prefer Halo through a gesund dose von methodical tactical shooter favor Rainbow Six. Either way, it's a wonderfully fresh take on the shooter genre that plays great. over there are, des course, a couple of concerns. Die A taste does perhaps auch much. While excellent zum grabbing cover, holding A deshalb triggers ns "roadie run," a fast sprint where the camera takes in embedded-journalist perspective, making sie feel as if you are running for your life (you typically are). But often mal while sprinting, you will be sucked right into a piece of cover against your will because you are holding down A. Sie get used kommen sie it. Freundin get better punkt it. But it ausblüten happens enough zu frustrate you wie man you're bee-lining to chainsaw your roommate during a multiplayer match and find you yourself stuck behind a bombed-out sedan. Also, up-close combat kann sein feel a little bit strange. Firing from die hip is difficult as ns aiming zu sein a little bit slow, even with sensitivity turned zu high. Sometimes freundin think you've landing a chainsaw only kommen sie be miss and take a shotgun blast to die kisser. These worries aren't enough kommen sie take away too much away from ns fun gameplay experience, yet they do nur that Gears was clearly meant to be dealt with from behind cover. die weapons von Gears of war are typical fare, with die exception von a few fantastic additions. There's ns head-popping sniper rifle, die flesh-exploding grenade launcher, a variety von pistols and smoke and frag grenades. Die frag grenades don't have a very big blast radius, however if sie manage to get near to in enemy, you can use the melee attack to jam a frag bei his chest, then roll away and watch your enemy disintegrate -- merely awesome, if you don't blow yourself up bei the process. Epic so included die torque bow, a powerful Locust weapon that fires explodieren arrows. If you kann sein wind up the bow and hit an enemy, ns arrow will penetrate und explode inside your opponent. Sweet.

You'll+feel+right+at+home+on+war-torn+Sera.

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the other slick new weapon is the hammer of Dawn. Von lacing die target with an infrared beam, an orbiting satellite will lock on to your slucidrhythms.comal and fire under a destructive laser from die heavens, obliterating anyone in the blast radius. Freundin only need offen sky and a straight line of site to your enemy or the cover behind which he is cowering. As the lasse fires, you kann drag the targeting beam around to different enemies weil das multiple kills. It takes time zu lock on und you have to disclose yourself, however it's a good kill. each weapon makes use of a neat new reloading technique called active Reload. Wie man you niederdrücken the right bumper to reload, a meter will appear with a slide reticule. If you niederdrücken the appropriate bumper an the "sweet spot," you wollen reload faster. If freundin hit die perfect spot, your ammo möchte get a klein damage boost. If sie miss, you möchte jam her gun and it möchte take even longer to reload. It seems strange punkt first, yet becomes second nature down die line and a pretty risk/reward mini-game in the middle of all that action. The Campalucidrhythms.com Gears of zu sein is play over five acts, comprised des 30 chapters. Ns journey möchte take sie through a number von exquisitely detailed and diverse environments, like stadt streets, the Fenix wine cellar, a speeding train und yes, even inside a mine cart. There's also a steering mission. Some des these chapters take no time punkt all -- die Outpost chapter bei Act 2 takes about 30 seconds. All sie do ist run with a house and take a phone call call, then boom! following chapter. Typically, however, every chapter consists of a couple of major battles bolzen the COG und Locust. On the easiest an obstacle level, you kann breeze through ns game in about seven hrs the erste time through. Your regenerating health system ist generous, zu say ns least. Opponents are generally stupid, stehen out bei the offen with a usual death-wish. And your weapons cause considerable damage.

Now+this+is+how+you+deslucidrhythms.com+a+cave+level.

Not dafür on Hardcore difficulty. Adversaries are aggressive and will assault your weak positions. You möchte be flanked. You möchte be pinned down. Part enemies möchte wear helmets, protecting them indigenous head shots from the sniper rifle. Und up close, it wollen be you who gets chain-sawed. Yes, die Locust room a median bunch, and beating Gears on hardcore ist a gaming achievement anyone might be proud of. and then there's Insane. Insane is, well, insane. Ich couldn't acquire past the erste chapter, die training chapter the zuerst ten mal through. Sie are forced to perfect the hülle system. You can only pop out of cover for a moment, fire a round or two, und then dive back into hülle before being killed. Also drones, the dumbest und most abundant des the Locust, administer a monumental challenge. They relocate fast, always an cover. They space accurate, deadly and work together. On Insane, each chapter triples, punkt least, in length as you have to it is in patient, sticking her head nach oben only zum the perfect shot. Don't even get me began on ns other horrible enemies, like the screaming Wretches, the brutish Boomers, the giant crabs und the elite von all Locust soldiers, ns Theron Guard. Zu beat Gears of war on Insane will go under as one des the good gaming accomplishments ever, prefer taking under Halo 2 on legend difficulty. the three challenge settings are perfectly balanced, und while Insane und even Hardcore will stifle you time and time again, you feel a great sense of accomplishment after reaching even die next checkpoint, let alone ns next chapter. Und that's why you call a friend. 2 player co-op play zu sein available durch split screen, system link and over Xbox Live, und the Gears of war co-op setting ranks among die greatest of all time. ~ beating the game top top Hardcore with a friend, you will ask, "Halo who?" epos deslucidrhythms.comed Gears to be a co-op video game -- your partner is simply controlled von the CPU during ns single-player campalucidrhythms.com. The beauty of co-op ist that sie truly arbeit together, making use of suppressing fire that actually suppresses ns enemy, and using flanking maneuvers kommen sie defeat ns Locust. Sometimes your paths will split, und Marcus wollen take either baird or Cole while ns co-op player, Dom, takes the other. Normally you wollen be maybe to seen your kollege through a window or ~ above a communication above und you tun können help as needed. But most des the game freundin are side von side, Marcus und Dom, looking out zum each other. Und on Insane, you möchte welcome die company. A tiny Warzone while co-op gameplay zu sein fantastic, the guts von Gears multiplayer action comes in the matches mode. Versus ist fun und addictive, however it is small bei scope compared to other shooters, consisting des only mannschaft deathmatch crossed through last-man-standing through up to four players von team. Epic likes the eight-player set-up and, frankly, deshalb do we. Ns maps space small, however well deslucidrhythms.comed, based upon areas bei the einzel player campalucidrhythms.com. They are symmetrical, zum the most part, with special weapons like sniper rifles and Hammers of Dawn located strategically around die map. The main mode zu sein named Warzone, which ist a grundlegend four-on-four deathmatch. There room two variations of this mode. An Execution, you oase to get bei close in order to finish off opponents. Instead des a kill, enemies are incapacitated und you have about 30 seconds kommen sie rush in and dispatch them through either a melee attack, a bullet to the head, a chainsaw or a curb-stomp, a vicious kick that smashes ns head down to die ground. An Assassination, die round ist over when the captain of the team has to be eliminated. It's crucial to klasse that this are nur variations des Team Deathmatch, and while each mode zu sein fun bei its own right, we would have liked to lakers team capture ns flag or a fight end strategic points.

Bad+Locust.+Bad.

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Locally, you kann sein only play separation screen versus, or one-on-one. Needless zu say, 4 players top top a huge screen would oase been a welcome option. Via system link and Xbox Live, 2 profiles tun können slucidrhythms.com on und share a screen, weist least. This is Next-Gen Visually, Gears of war is ns finest looking game on die Xbox 360. The environments are huge und diverse, and all beautiful. There zu sein a incredible attention to detail that part gamers wollen never even see, prefer gargoyle statues on the top von a skyscraper. No structure looks the same, there room no recurring environments, no cheap double-backing. As in Half Life 2, wie you fight bei a city, sie feel like freundin are fighting in a city. The art deslucidrhythms.com zu sein wonderful, with awe-inspiring architecture, inspired von the old Greeks and Romans, that make sie feel together if sie are fighting weil das something important. This is a game freundin need to seen to believe, and it even looks great ~ above a standard-definition set. Likewise, die sound to adjust a new standard. A military-themed score transitions to spooky fear music und back, constantly setting the appropriate mood weil das the action. Die voice acting ist gritty and foul, nur like Marcus und the rest von the COG soldiers, laced with locker-room profanity. The Locust are among die more dreadful creatures you've ever heard. Ns drones sound like demon-possessed thugs, und the Theron safety hiss out orders favor rattlesnakes. Along die way die Locust picked trost a bit of English, which provides their musings even more frightening. The effects, too, are spot-on. I've never heard a head explode or a chainsaw dismember someone, but i would imagine that sounds specifically like the does in Gears of War.

Do+you+have+what+it+takes?+No.